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#books

4 posts tagged books.

Free eBook: Level Design – In Pursuit of Better Levels

May 14, 2024

Free eBook: Level Design – In Pursuit of Better Levels

Hey game dev enthusiasts! Today, we’re diving into Level Design: "In Pursuit of Better Levels," an essential read for anyone serious about level design. This book breaks down the complex process of crafting engaging game levels, from the initial planning stages to the intricacies of multiplayer map design. Let’s explore the key concepts and my […]

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Free eBook: Create a C# Style Guide

Jan 14, 2024

Free eBook: Create a C# Style Guide

I hadn't published anything for a few weeks and 2024 deserves an opening post, right? Well, here it is. I started 2024 moving quite slowly with my next goal, which is Blender. In fact, I've hardly made any progress. But I have read a free Unity ebook on style guides for developing in C#. The […]

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Free e-book: Level up your code with game programming patterns

Nov 15, 2023

Free e-book: Level up your code with game programming patterns

New Post About an e-book. But this time, it's a free e-book published by Unity itself. A concise guide that introduces us to the world of game programming patterns. Here's the free e-book for you to read at your convenience, along with my review. You can also download it from the original Unity blog post. […]

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Spooky Halloween: Learning C# by Developing Games with Unity 2021

Oct 31, 2023

Spooky Halloween: Learning C# by Developing Games with Unity 2021

Happy Halloween! Yes, I know I've been quite absent throughout October. I'm still trying to find the balance between work, surviving parenthood, continuing my education, and creating some content. In the coming days, I want to write about the progress since the last update, particularly focusing on AR (augmented reality), which has been my main […]

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